Wednesday, July 30, 2014

Day-to-day Product Management #2: 2 months after launching an iPhone game

Since the last month post on this topic, I did 2 actions for promoting the iphone app I developed:

  • ask people I knew to provide feedback on the game on the App Store: The game is now 5 stars and has 3 comments.
  • put some links (5) on French news websites comments section for relevant articles and relevant audience
The impact is very limited since in one month I got only 11 more downloads :(

For the coming month I will try the following advertising platforms and let you know about the results:
-Facebook ads
-Google Ads
-iAds


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